4.0 Changelog:[]
New Arenas and advancements:[]
Village[]
Play with the practice board
Jungle[]
Have a full hand of unknown type cards
Mansion[]
Have a pillager, vindicator, evoker and ravager on the board at the same time.
Ocean[]
Get an aquatic entity with 15 health
Mangrove[]
Have 15 frogs on the board at once
Zen[]
Have 2 fully grown cherry saplings
Usea[]
Use 3 pistons or sticky pistons in one turn
Bee[]
Get a bee with 20 attack
Fort[]
Kill 10 entities or buildings with tnt in one game
New Cards:[]
Torchflower[]
Light the enemy hero on fire for 1 turn Buff
Rotten Flesh[]
Gives an undead mob +2 HP and +1 Damage
Goat Horn[]
Buffs illagers, goats and camels with speed, also gives strength to camels and goats (lasts 1 turn)
Aqua Affinity[]
Gives a mob the aquatic trait
Curse of Binding[]
Prevent your opponent from discarding any cards the next 3 turns
Armor Trim[]
Give your hero +1 armor
Pottery Sherd[]
0 cost; capture one of your entities in a story (return card to hand)
Pitcher Plant[]
1 health building with no special features
Cherry Sapling[]
Gives all friendly entities +1 health after 8 turns
Suspicious Sand[]
Discover an item after mining suspicious sand
Camel[]
12 cost, 6 health, 3 damage and 2 armor, attacks like goat
Librarian[]
11 cost, 3 health, 1 damage; when enchant is used, gain +1 health; gain +1 attack and e-book with emerald
Sniffer[]
15 cost, 6 health, 0 damage; discovers ancient flowers every time moved
Card Changes:[]
Gilded Blackstone - now only gives the item to the player who placed it
Dolphin - now only buffs your entities
Piercing - Cost 13 -> 8
Zombified Piglin - Attack 2 -> 1
Skeleton - Attack 1 -> 2
Armorsmith - Now only buffs friendly units, cost increased from 7 -> 13
Cleric - Now only buffs friendly units, cost increased from 7 -> 16
Targets - Now only buff your units
Bee Nest - Now only buffs your units
Hay Bale - Now only buffs your units