Card Text[]
Place a trap that, when triggered, gives a unit slowness for 7 turns
Clarification[]
Triggered - When any entity enters the tile
/needs additional information on the effects of slowness
Strategies[]
Cobweb Trap is an excellent early game way to stall units for a lengthy amount of time.
Changelog[]
Version 2.0
Changed from rare to common (card color stayed the same)
Version 1.0
Added Cobweb Trap